The Role - Senior Programmer
We are looking for a Senior Programmer to join our world class Engineering Team. At d3t we expect our programmers to be generalists, able to adapt to any technical challenge, but also play to their strengths and passions.
We are particularly looking for a Senior Programmer with professional experience in at least two of the following engines: Proprietary, Unreal, Unity or Frostbite and experience/ ownership in any of the following: UI / Animation / Physics / Core Tech / Systems / Gameplay / 3Cs / Vehicle Physics.
A Senior Programmer at d3t is a key role in our balanced engineering and mixed discipline teams. Through collaborating with teams internally and with high profile external clients across the world they own and deliver systems and tech on a variety of games, platforms and engines. Our seniors are role models on the teams and have the opportunity to work on a vast range of tasks and projects.
Responsibilities
Being open to working on a variety of programming disciplines (e.g. gameplay, core tech, low level, UI, tools) on proprietary or commercial engines and targeting a variety of platforms
Writing code to a high and performant standard by following expected coding standards, profiling and optimizing and collaborating with embedded QA
Collaborating with internal and global teams to plan, implement, review, and test code and systems
Gathering requirements from multiple disciplines and writing technical documentations to ensure features and systems are completed to a high standard and on time
Ownership of work and updating tech leads, production and designers on progress
Working in sub teams together with other programmers, other disciplines
Lead small sub or feature teams as the need arises
Taking part in team support and knowledge sharing through code reviews, calls and documentation
Continually updating own knowledge and skill sets
Essential Skills + Experience
Languages: Multiple including C++ expertise
Engines: Professional experienced in at least two of the following Unreal, Unity, Frostbite, Proprietary
Knowledge: Owned the development of systems or features in any of (e.g. gameplay, UI, physics, networking, memory, animation, core tech, graphics etc.)
Technology: Experienced with IDEs, source control
Enthusiasm: Will take on any challenge or responsibility
Growth: Driven to learn and improve
Role Model: Confident supporting junior teammates
Teamwork: Enjoy working as part of a team and supporting others
Communication: Clear, enthusiastic and able to discuss technical solutions and updates with multiple disciplines
Experience: 6+ years
Desirable Skills + Experience
Released games
Console and/or Mobile development
Full development cycle
Porting games
Remasters, Remakes
Tools development
Build and infrastructure
Sub team leadership
Profiling
Benefits
25 days holiday (+ bank holidays + up to 5 days extra for length of service)
Company Pension Scheme
Flexible working hours
Private Medical Insurance Scheme (including dental) - BUPA
Eye Care Scheme
Anti-crunch ethos - a professional, fun and supportive working environment!
Income Protection
Discretionary Annual Bonus
Free Parking
Tech, Bike + Console Scheme
Company Socials, Monthly Lunches + Annual d3t Events
Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc
Don’t meet every single requirement? Not a problem - please apply. At d3t we are dedicated to building a diverse, inclusive and authentic workplace and culture. If this opportunity excites you but your current skills or past experience don’t align perfectly with the job description, we encourage you to still apply. You may just be the right candidate for this or other roles within our team.
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