Senior Unity Engineer in City of London

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Job Description
Bring Moshi Monsters Back to Life!
About Us
We’re MindCandy, the creators of Moshi Monsters, the hit online virtual pet game where kids can adopt a monster, play, and explore the world of Moshi. With your help, we want to relaunch Moshi Monsters on Mobile & PC with all the core content fans loved from the original, plus quality of life improvements, updated graphics, new missions, mini-games, and more Moshi World locations for fans to explore. We’re a small but ambitious team with big plans and we’re looking for a Senior Unity Engineer to help us bring Monstro City back to life.
The Role
We are looking for a talented and creative Senior Unity Developer. You’ll shape the technical vision, guide a small engineering team, and collaborate daily with artists, designers, and product folks to turn sketches and ideas into polished, magical experiences. You will be rolling up your sleeves, solving problems creatively, and helping us deliver delightful 2D gameplay kids will love. This is a hybrid role that requires 2 days a week in the office (Tues/Wed), but with some flexibility for making those remote as and when needed.
What You’ll Do
Shape the development of the new Moshi Monsters 2D game built for mobile (iOS & Android) & desktop Architect systems for gameplay, UI, animation, and tools - always keeping scalability in mind. Build clean, maintainable C# code. Prototype quickly with artists and designers to test ideas. Optimise performance so the game runs smoothly on a wide range of devices. Guide other developers and help us grow a supportive, high-trust team. Collaborate across disciplines to ensure designs are technically achievable while staying true to the creative vision.
What We’re Looking For
4+ years professional Unity experience Strong knowledge of Unity’s 2D workflows (sprites, animation, UI). Experience optimising Unity projects for mobile. Familiarity with version control (Git). A shipped title (mobile or cross-platform) under your belt. Passion for kids’ games, character-driven worlds, or playful experiences. Great communication; you can explain tech choices to non-engineers without jargon. Understanding of UX design process, and experience working with design teams
Bonus Points For
Familiarity with the Moshi Monsters IP. A soft spot for quirky monsters, gooey worlds, and creating safe spaces for kids online. Knowledge of backend services (AWS) or similar. Interest in modular game frameworks or re-usable templates Shipped games to Steam
Why Join Us?
Be part of the team reviving an iconic kids’ IP loved by millions. Creative freedom. Your voice matters in shaping the game. Help build the tech foundations of a project set up for the long run. Flexible, remote-friendly working, with two days a week in our London (Soho) studio. This is a rare chance to help reimagine Moshi Monsters and shape the future of kids’ games. 23 days holiday + studio closure over Christmas Equity (Stock Options) Health Income protection scheme Salary range: £75k to £85k This role has the potential for promotion to Lead Developer in 12 months and is a great opportunity to progress your career.
Application Process
We are looking for someone to join us in late February or early March, with interviews commencing immediately. We are an inclusive and friendly studio and encourage applications from a diverse range of candidates.
If you believe you are a great fit for our team, send your CV and a cover letter via the Linkedin 'Apply'.
The closing date for applications is 27th February.
We look forward to hearing from you.
If you are interested in applying for this job please press the Apply Button and follow the application process. Energy Jobline wishes you the very best of luck in your next career move.
Location:
City Of London
Job Type:
FullTime
Category:
Engineer, Senior, Engineering

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